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December 15, 2004
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Comments: 22
Favourites: 41 [who?]

Views: 7,483 (2 today)
Downloads: 3,411 (1 today)
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:iconpopoff:
... the best export of BGMM in .max6 format ...
( .max format give me chance to import the model with increased mesh smooth )

:worker: :worker:
17.02.2005
Depend type of material`s shading there was some problems with normals on the left thigh .
... now everything is fixed and repaired ...

BGMM in 3ds format
free max mat library ( used for this rendering )

You can download WinRAR 3.41 for free ( 1.11 mb )

...

... hey guys ...
don`t make me sorry that I`m sharing for free my 3D stuff with you .
For third time when i post my renderings on some 3D sites - i must prove that model is my ,
because rendering/s of my model are already in their gallery ...
... done from some guy that i dont know wich download my model from site that i dont know .

Just amazing :sarcasticclap: ... if you care l:eye::eye:k what user filaret typing here :rage: ...

Dont forget to credit me :sarcasm: !

...

:bye:
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:iconmoreto:
It's really nice of you to share this awesome model for free. I was hoping to rig him up but he's currently posed, did you ever have him in a t-pose or did you model him in this pose?
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:iconpopoff:
I made the model so long ago , it was hard to render him . I dont even think about riging and animating. I presently dont use autocad.
But I got idea to make something like this => [link] .

:handshake:
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:iconmoreto:
I kinda figured that you wouldn't have a t-posed model of it, though that second concept would be pretty cool to see, if you do make it I would love to hear about it!
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:iconomnywrench:
Tell me, is making robots with CGI easier than making people/animals in CGI? I would imagine it would be, since they're made of hard, solid parts instead of flesh and hair. But what do you think?
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:iconpopoff:
... depend what soft you`ll use for modeling and rendering :confused:
=> for organic - Zbrush , Mudbox or 3DstudioMax
=> for mech stuff - Rhino or AutoCAD
=> for rendering Vray is faster , but Final Render got the best memory management ...


regz :w00t:
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:iconnithaltak:
Mnogo hybavo! Good work. I wish I could do that, heh.
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:iconpopoff:
... abe az razbiram i bulgarski :) ...
:hug:
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:iconminimatt:
wow sweet dude! very cool :dude:
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:iconlegato895:
~Legato895 Feb 17, 2005  Professional Digital Artist
i honestly think a clean white render would do this the most justice. the reflections just distract from the real geometry making the shapes hard to make out. give this guy a good light source and give him a white mat and i think this would be awesome
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:iconpopoff:
... hey this is preview pic , not an art ;) ... much important thing in this deviation is the free model , not preview ...
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